Files
36Wisdom/biz/controller/scene_node.go
T
2026-08-14 12:13:02 +08:00

59 lines
1.6 KiB
Go

package controller
import (
"context"
"github.com/gogf/gf/v2/database/gdb"
"36wisdom/biz/model/dto"
"36wisdom/biz/service"
)
type sceneNode struct{}
var SceneNode = &sceneNode{}
func (c *sceneNode) Get(ctx context.Context, req *dto.SceneNodeGetReq) (*dto.SceneNodeGetRes, error) {
rec, err := service.SceneNode.GetInLevel(ctx, req.NodeId, req.LevelId)
if err != nil {
return nil, err
}
res := &dto.SceneNodeGetRes{}
if !rec.IsEmpty() {
res.SceneNode = sceneNodeItem(rec)
}
return res, nil
}
func (c *sceneNode) ListByLevel(ctx context.Context, req *dto.SceneNodeListReq) (*dto.SceneNodeListRes, error) {
recs, err := service.SceneNode.ListEnabledByLevel(ctx, req.LevelId)
if err != nil {
return nil, err
}
res := &dto.SceneNodeListRes{List: make([]dto.SceneNodeItem, 0, len(recs))}
for _, r := range recs {
res.List = append(res.List, sceneNodeItem(r))
}
return res, nil
}
func sceneNodeItem(r gdb.Record) dto.SceneNodeItem {
return dto.SceneNodeItem{
Id: r["id"].Int64(),
LevelId: r["level_id"].Int64(),
Title: r["title"].String(),
CharacterId: r["character_id"].Int64(),
Content: r["content"].String(),
Image: r["image"].String(),
Audio: r["audio"].String(),
NodeType: r["node_type"].Int(),
InteractionType: r["interaction_type"].Int(),
Config: r["config"].String(),
Script: r["script"].String(),
ResultType: r["result_type"].Int(),
IsEntry: r["is_entry"].Int(),
SortOrder: r["sort_order"].Int(),
Status: r["status"].Int(),
}
}